Talk:Game Development Based on Experience/1.4.3/@comment-177.159.217.117-20130502164207/@comment-24.15.134.241-20130502191816

The + and - is easy to grasp once you get to medium games and you can see the % of time each person spends. Basically: Set any bars with + to max. Then adjust the - bar to 20%. Any bar with no symbol (blank) set to minimum. (15%) This will make sliders at max (if 2) 40% each.

Still figuring out the -- on casual though.

But by using the above, and making sure none of my employees, myself included do not go over 100% allocated work as well as cramming in the max amount of features without sacrificing anything (100%, not 99% or less) and keeping the sliders in place, I've managed to produce many good, $20+ milloin games. Action and RPG mostly.