Talk:Game Development Based on Experience/1.4.3/@comment-9027322-20130502054015/@comment-8996666-20130502075459

First of all dont look at sliders, look at allocated time below in that horizontal bar. Ratio between those is whats matter.

Then there are only 3 situations that can happen. You either need less than 20% or 21-40% or 40%+ depending what genere you have.

Development_Focus  has values so you can see what sliders matters in each genere. Those values DO NOT reflect slider positions, just simply NEED for certain feature. 1 and 0.9 has to be 41%+ time (horizontal bar + also 41%+ tech feutures you select on right - those you research) | 0.8 + 0.7 should be between 21-40% (same for right table options again) | 0.6 should be less than 20% time allocated (same for right table options.

KEEP in mind that with multigenere things ale slightly more complicated, the game counts that 2/3 for first genere and 1/3 for second so action/strategy is not the same as strategy/action.