Talk:Tech and Design Points Generation Algorithm/@comment-10239552-20130607051401/@comment-10239552-20130607190058

I have noticed that my guys starts to generate bubbles halfway through the scratching head animation. I guess that's the effect of high speed stats??

Also, I don't know if you have noticed this in the game. Immediately after a person scratches his head, he/she will generate bubbles larger than usual (eg. 2-3 design AND tech bubles earlier in the game, 6-8 when stats are higher) as if to compensate for the lost time. Is there anything in the game code that explains that?

One thing about your spreadsheet that might be related to the speed effect. Early in the game, the numbers in cell range H60:I62 are pretty close to what I actually get when making a game. By year 20, I would get 100+ more design and tech points each than what your spreadsheet predicts. Would the speed stat be an explanation?