Talk:Training/@comment-86.11.250.108-20130915141032/@comment-124.171.92.173-20140508035316

My tactic is to have:

Two staff with very high Design which specialise in Gameplay and World Design

Two staff with very high Tech which specialise in Engina and AI

Two staff which have almost balanced points but one with slightly higher Desing and the other Tech which specialise in Sound and Level Design

Then I mantain a high 50/50 balance and specialise in Graphics

So very close to your theory with the exception of trading Dialogues and Sound. So far it is very effective. I always get high ratings and the good management bonus. Great minds think alike (: