Talk:Success Guide/@comment-158.36.150.6-20130531053059

I started using the tips in this guide at year 24 in a game. I had 2 developers (myself and one more) pretty nice levled up, and a lot of small games published. I had just hit 100K followers and self-published 2 titles which took me from 4M in the bank to 9M, which i was pretty happy with. Then i hired a third employee, welcome-trained him and made a small game to make him settle, and went on to make a medium game with the advice from this guide and timed it so i could get a medium game convention booth in the middle of development, and with a medium advert campaign. Thing sold over 3.4M copies and made 36M profit...

Now i'm at Y27, and a game just sold 1.8M copies for 20M the first month and passed 5M copies in 4 months, taking me from 96M to 152M.

I'm very happy with this guide, and i'll try it from the beginning in my next game :D