Talk:Sales Algorithm/@comment-91.100.100.122-20131208020410

How do you estimate the 3 numbers used for the Custom Console? S = 5 * (Sales earned from console sales / unit price of console) * f * 5 000 000 or S = 5 * initial amount of units sold (See Custom Hardware sales algorithm) The Custom Hardware link is dead or well, getting me to somewhere in Research unlocking.

I cannot find the unit price, though I have tried to estimate it from sales and I got about 50/console for a maxed one, cancelling a Console after 2M sold in 5 weeks and about 100M gained, no games running and few other expenses only, both lab sliders turned down etc.

Since I am in the endgame(Custom Console), we can assume Grid and PC at 5.7 Console Market Points and f=1.05 and since my Console(not the one I threw on the market, that was merely to test unit price and initial market week sales) is market leading, I assumed f=1.05 for that one too.

The "Initial sales" is that just what a Console sells for the first week it hits the market?...or is it "Total units sold to date" ? (That would make sense, since I, in another savegame have a market share of 19.8% with 10.4M sold -> S=52M and the PC is stuck at 5.7*1.05*5M=29.925M and 29.925/52*19,8% = 11.4% PC market share in the same savegame)

This leaves "Sales earned from console sales", sorry if I am slow, but does this mean "Total sales income in money from game titles to this specific console" or "Total sales income in money from selling the console itself, to date" ?

Reasoning I can see the fraction*5 is suppose to compete with the stock consoles numbers of about 5-6 unless ones Custom Console is way more successful.

Seeing as S is a MAX(A,B) formula, does this indicate that if no games have been sold for the console yet, the initial sales branch is suppose to "win" the max-competition in the start and then later when you produce titles for the Custom Console, the Sales branch is suppose to take over, yes?

erilea, thanks for all the hard work here btw.