Talk:Raw Data for Review Algorithm/1.3.9/@comment-8996666-20130501161416/@comment-8961248-20130501183222

I think you got it right,

there is the 40% +/- requirements, and then the game wants you to have a Tech/Design ratio as in the second table from the top, so you have to take the design or tech nature of the sliders into account to achieve a corresponding ratio

Keep in mind you have a 25 % margin for this one, and that it isn't that penalizing if you have fulfilled the first requirement already

Anyway all of this still has far less weight than Tech + Design total amount except for very high (9+) scores, for which the quality factor reappears during post-treatment