Talk:Game Development Based on Experience/1.4.3/@comment-9035312-20130502082057/@comment-8996666-20130502085042

What do you mean by balance? Design / tech balance? Because most generes require unbalance in this matter, see this Optimal_Tech_Design_Ratio

Also on that page you can see if you have matching generes/platform/audience. .. etc. I'm using that page there because unlike this one, those raw data are directly from game source.

PS: take a note that development focus does NOT reflect sliders.