Talk:Training/@comment-86.11.250.108-20130915141032

Just having a look at the number of:

- How many +++ there are in each category (Engine, gameplay, etc)

- How many of each D/T there are (720/180, 360/540)

- How many of them intersect (i.e Engine and AI appear together 1 time, World Design and Story appear 2 times)

- and finally, which ones don't appear (Sound has no +++ and appears mainly as a ~, except for in Strategy, which is the ONLY time it appears with World Design as +++ and Sound as ++)

Optimal Specialization would be:

Engine, Gameplay, Dialogues, Level Design, AI, World Design and Graphics.

Sound is out, because there are no +++ for it, in any genre or multi-genre. There is only one time that it ever shares a +++ World Design and ++ Sound.

Story and Quests only ever appears along Gameplay as a +++/++ combo, once, which is in RPG.

This is just in theory, haven't had time to test it yet, but as far as the quantity of genres you can make goes, this is the best afaik and as long as sliders are adjusted correctly, RPG shouldn't have much of an impact.