Talk:Game Development Based on Experience/1.4.3/@comment-83.3.254.198-20130605121551/@comment-9042171-20130605124813

Yes I know what it is good for. It is used to determine how much tech and design points you get from each mission (engine, gameplay, etc) So it is quite important. In fact specialization training is based on Tech/Design Weigths of Missions multiplied by 900. And Tech/Design Weigths of Missions are raw data that are used in tech and design points calculation.

for example: Tech/Design Weigths of Engine is 0.8 Tech and 0.2 Design.