Talk:Review Algorithm/1.4.4/@comment-1257357-20130813064426/@comment-1257357-20130816063248

Totally. I usually hit a 9.5 within my first five games which completely screws me for the remainder of the game. Without intentionally saboutaging myself, I honestly cannot get through the "second phase" of game devellopment, it becomes too hard to one-up myself.

Taking away that unnecessary restriction would do wonders to open up the game. Take a gamble and go for an early success? Or set the chips in motion for a much more stable company down the road?

Honestly, I love the game and still feel happy that I supported the dev, but at the moment, going back to the game just isn't fun. A strategy game like Supreme Commander is fun because there's a plethora of ways to go about doing things. Whereas this feels more like studying build orders for Starcraft - more about following set strategies rather than creating new ones.