Board Thread:Questions and Answers/@comment-71.194.113.190-20130512234750/@comment-9285337-20130701054829

This is what i usually do, when i get to the second office.

1. Hire two employee (game demo, spending 440k searching on each).

2. Making medium games using publishers until i have at least 90k fans (100k is better though)

After each game there should be some kind of small improvement. That can mean, the next game uses some additional features i hold back the last game - it can mean using a new engine (and new features) if i have unlocked enough updates or in most cases it means all employees get one training in between.

Making games in the 7-8 range should be enough to keep you afloat, so my guess is you don't use publishers. Do so until you get near the 100k fans mark. Also don't spend any money on marketing games that are made via publishers.