Talk:Game Development Based on Experience/1.4.3/@comment-77.243.188.242-20130502133428

Can someone please explain to me how to use the raw data, I'm getting confused with the sliders, the time allocation and the tech/design balance. so I want to make a RPG, so for stage 1 I put the sliders to the following: Engine 20%, Gameplay and Storys 40-50% is this right?? then I have "Extras" with a percentage, if I take out the extras the percentages go away but I can also increase the sliders to make the percentage go away as well. I was doing really well just by luck and using the old charts but now I'm lucky if I get a 5, please help!!