Talk:Game Development Based on Experience/1.4.3/@comment-9020515-20130502164111

You most likely won't get the same result replicating someone else's sliders. I have looked at the game code and I can tell you we are all getting overly-obssessive on the sliders when it's only part of the equation to get a 9+ game.

The slider guideline is correct i that you need to twice allocate on the important field and never over-allocate on the minor field or under-allocate on the important field.

Once that's done, the most important factor is the 'tech and design points. '

Get the correct ratio of tech and design points.

The game also computes a score using  tech + design points and keeps track of the highest such score achieved by you. To get 9+, you need to have your tech + design points to be higher than your highest score. For that to happen, you need to train your employees and create game engines often.