Talk:Game Development Based on Experience/1.4.3/@comment-93.30.93.102-20130506003502/@comment-75.12.91.4-20130506214952

But was it a Triple A game release, with specialists working at every important slider role, with the exactly correct ratio of Tech & Design points, outperforming your previous best T&D scores? You go on about features, but you need to concern yourself with the really important things. :)

Also make sure you maximize audience appeal by taking the right console and audience, of course.