Talk:Success Guide/@comment-94.14.120.102-20130605035846/@comment-9042171-20130605130036

Well if your sliders are simply base on development focus, it is quite simple to do it for multi genre games too, you just add formlula if there is genre 2 than calculate new development focus = 2/3 * dev. fosuc of genre 1 + 1/3 * dev. fosuc of genre 2.

The thing is that it doesn't have to be optimal slider position although the amnout of tech and design points is directly proportional to the development focus there are also Tech and design skills of staff and missions that can change the ratio of Tech and Design points.

Well you can look at the game code as I did but all formulas you need are at the wiki: Review Algorithm; Tech and Design Points Generation Algorithm

good luck with your work I will keep track of it.