Talk:Game Development Based on Experience/1.4.3/@comment-71.8.194.93-20130503045431

1st game was on G64, Space/Action, T/D=1.25, specifically 15 Tech and 12 design, 2D graphics, Basic sounds, yielded 9/8/9/8

I followed the + and - table and the general rules for them. I added more to the tech parts of each phase so my phase would look more akin to 60/30/10 along the horizontal bar.

So to make sure I'm understanding this (please feel free to correct me if I'm wrong), my 1.25 is rounded to 1.3 of 1.8, putting me within 30%, and if I got say 1.5 (which is in the 25% range of 1.8), I would've gotten 9's and 10's? So does this mean that if you're within 30% of the optimal T/D you get 9's and 8's?