Talk:Game Development Based on Experience/1.4.3/@comment-5000751-20130910025417

I'm a bit confused by:

"When reading the tables below, remember, it is the bottom composite bar consisting of three parts (located under the sliders) that is important, not how much percentage you assign to each slider individually. All those 40%'s and 20%'s refer to the relative size of the field's part on the bottom bar."

and then it has in the table:

Genre (Tech/Design)

Action (1.8)

What does that mean? I understand that there is a relationship, but... how does that tell me the relationship? If I make a single genre action game, does I have to have 1.8* more tech than design? Design than Tech? I feel like I'm missing a really critical part in this...

Also, what are the 40%'s and 20%'s? does it mean in the previous table? or again, am I missing a major part of the relationship of the table and that paragraph?

If someone could explain that would be great thanks!