Talk:Game Development Based on Experience/1.4.3/@comment-79.250.33.128-20130503071816

As long as we don't know how particular parts contribute to the design/tech scores, percentages are just guesswork.

Also, sliders are inferior to actual percentages since you can set the percentages perfectly accurate.

That being said, 5/3/2 ratios seem to work very well.

P.s.: Whoever removed the target audience information from the genre table is an idiot.