Talk:Success Guide/@comment-141.123.243.100-20130604132445

I have a question about the benefit of an engine component in regards to developing a game.

Let's say I have "Better AI"

One game is an adventure game with the AI focus set to minimum. I can still use better AI because it fits within the allocation.

Another game is a Strategy game with AI set very high (>40%) Better AI obviously fits within that game.

My question is this: Does the better AI component have a more amplified effect for my strategy game than it does for the Adventure game, despite the fact that both games can fit it's benefit in to the slider allocation?