Talk:Game Development Based on Experience/1.4.3/@comment-71.8.194.93-20130503000656

I dont get how it's hard to read + and - ? I mean it's clearly stated what it means.

Anyway, I started over and followed the + and - with my first game(no created game engine or anything like that) and I get 8/7/8/7,with around 20k units sold, so I'd say it's pretty spot on. I kept reloading and trying different great combos that are initially available and kept getting 8/7/8/7. And this is with basically nothing. So when I dev an engine to get the T and D points up higher, it should be gravy train(aka it will consistently yield higher results).

Follow the + and - table.