Talk:Game Development Based on Source-Code/1.4.3/@comment-8961248-20130913091848/@comment-2195157-20130913234135

Also, by the by, I did just swap the &minus; to ~ (for slider values of 0.8+ range) to make it more clear that those are unimportant either way, though they do seem to be referred to in-game as &minus;.